3D modeling in Maya and AI Direction.
Digital Sculpting and AI Art Direction. Zbrush and Photoshop.
Digital Sculpting and AI Art Direction. Zbrush and Photoshop.
Visualization with AI Art Direction. Photoshop
Digital Sculpting, and AI Art Direction. Zbrush and Photoshop.
Mobile game characters with built-in sprites for rigging and animation. "Niffleheim". Adobe Illustrator.
"Niffleheim". Mobile game level development artwork. Adobe Illustrator & Photoshop
Mobile Game Intro Concept. Photoshop & After Efffects.
The Cathedral of the Grimoire. Final render in Unreal Engine, preliminary modular construction in Maya, Character sculpting in Mudbox.
Character Ideation for a new Lego Man. Maya & Photoshop.
Rigged and Posed. Maya.
Arnold Render. Maya.
Photobashing. Photoshop.
Fruit & Vase. Maya & Photoshop.
Tree and vegetation (Maya & Photoshop). Apocalyptical wasteland scene created in Unreal Engine.