3D GAME ART | CONCEPT work | AI ART DIRECTION
3D modeling in Maya and photoshop.
THE CATHEDRAL OF THE GRIMOIRE
Game action art
zbrush and photo bashing.
Game character CREATION: a new Lego man
Digital Sculpting, and AI Art Direction. Zbrush and Photoshop.
3D MODELING AND RIGGING
Character Ideation for a new Lego Man. Maya & Photoshop.
Rigged and Posed. Maya.
Organic Assets
Fruit & Vase. Maya & Photoshop.
Tree and vegetation (Maya & Photoshop). Apocalyptical wasteland scene created in Unreal Engine.