TECHNICAL | 3D GAME ART | CONCEPT work | AI ART DIRECTION

 character integrated into environment: "psycho malaise". An extremely dangerous and mentally unstable criminal genius, held as a prisoner in a cryogenic holding tube.

additional conception design and environment integration.

BORTRON 88: INTERGALACTIC WARBOT. CHARACTER IDEATION: FROM RASTER DRAWING TO FULL 3D FRUITION WITH LIGHTING.

character and environment integration. 

vehicle modeling and environment integration
Space Sci-Fi Art by Stephen Pullen | Pullen Atelier - 3D Visual Architecture and Motion Design

SCIENCE FICTION WORLD CONCEPT BUILDING. MACHINE MODELING. SPACESHIP IN FLIGHT. Maya and photoshop.

film & game design

THE CATHEDRAL OF THE GRIMOIRE. 3D MODELING IN MAYA; TEXTURING IN PHOTOSHOP; MODULAR ENVIRONMENT BUILDING, LIGHTING, AND SCENE RENDERING IN UNREAL ENGINE 4.

WORLD/ENVIRONMENT CONCEPT ART. RASTER DRAWING; PHOTOSHOP; TYPOGRAPHY.

SCIENCE FICTION CONCEPT ART. ZBRUSH, PHOTOSHOP, AND AI ART DIRECTION FOR CLONING AND RAPID ENVIRONMENT BUILDING.

SCIENCE FICTION ROBOT AND TYPOGRAPHY IDEATION. zbrush, PHOTOSHOP, and AI ART DIRECTION.

initial character and typeface conception design for psycho malaise. MAYA 3D MODELING; PHOTOSHOP TYPOGRAPHY.

CHARACTER CLONING. ACTION SCENE BUILDING. AI ART DIRECTION.

World building

Digital Sculpting, and AI Art Direction FOR CLONING AND ENVIRONMENT BUILDING. Zbrush and Photoshop.

character, technology, and world building utilizing imagination, references, typography, and ai art direction via prompt engineering.

Organic Assets

Fruit & Vase. Maya & Photoshop.

Tree and vegetation (Maya & Photoshop). Apocalyptical wasteland scene created in Unreal Engine.  

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